Forza Horizon 4 is not just a race, but a whole world of adrenaline, where ski jumping becomes a separate art form. But not every car is capable of showing record results in the air: some cars β€œnod off” upon landing, others lose speed on takeoff, and still others completely fall apart from the first impact. How to choose the perfect car that combines maximum jump height, stability in flight and soft landing?

In this guide, we analyzed dozens of models from Forza Horizon 4, tested them on legendary jumps like Giant’s Leap and Bamburgh Castle Jump, and compiled a rating of the best jumping machines. You will learn what parameters affect the flight altitude, how to properly configure tuning for jumps, and what mistakes of beginners nullify even the most advanced equipment. And at the end of the article - exclusive tips from players who hold world records for longest jumps!

Why isn't every car suitable for jumping?

B Forza Horizon 4 The physics of jumping depends on three key factors:

  • πŸš— Weight and mass distribution - light vehicles (class B or A) fly higher, but are blown away by the wind. Heavy (class S1/S2) are more stable, but require greater speed on the climb.
  • πŸ’¨ Aerodynamics β€” spoilers and body kits increase downforce, but reduce the jump height. For springboards it is better to remove everything unnecessary!
  • πŸ› οΈ Chassis strength - weak machines (for example, Peel P50) fly apart upon landing, and Ford F-150 can withstand a fall from 200 meters.

Many players mistakenly think that you need the fastest car to jump. In fact speed is important only on the way up to the jump β€” then the laws of physics come into force. For example, Bugatti Chiron will accelerate to 400 km/h, but due to the long hood it will β€œpeck” its nose and lose altitude. But Hot Wheels Bone Shaker with a short wheelbase it will take off like a rocket!

⚠️ Attention: Do not confuse jumping with drifting on springboards! For drifting, you need rear-wheel drive cars with soft suspension (for example, Nissan Silvia), and for clean jumps - all-wheel drive cars with rigid suspension.

TOP 5 best cars for jumping in FH4

We have tested more than 50 models on the diving board Giant’s Leap (height 150+ meters) and selected the top five in terms of height/range/strength. All cars are checked for standard settings (without glitches and cheats) and with minimal tuning for jumping.

Place Model Class Max. jump height Pros Cons
1 Hot Wheels Bone Shaker B (700) 220+ m Short wheelbase, light weight, does not break Low speed on flat road
2 Ford F-150 Raptor A (800) 190 m Sturdy chassis, good acceleration Heavy, requires speed of 250+ km/h
3 Jeep Trailcat S1 (900) 200 m High landing, stable in the air Poor handling after landing
4 Volkswagen Beetle (Baja Bug) B (700) 180 m Lightweight, maneuverable, cheap Weak strength when dropped from the side
5 Hoonigan RS200 S2 (998) 210 m Record speed, rigid suspension Expensive to repair, difficult to manage

Hot Wheels Bone Shaker is the absolute jumping champion thanks to its unique body geometry: a short nose and high ground clearance allow it to take off almost vertically. Moreover, the car weighs only 500 kg, which gives phenomenal acceleration over short distances. The only drawback is that on a flat road they even overtake her class C, but for springboards this is not critical.

πŸ“Š What car do you use for jumping in FH4?
Hot Wheels Bone Shaker
Ford F-150 Raptor
Jeep Trailcat
Another (I’ll write in the comments)

How to set up a car for maximum jump?

Even the most bouncy car will show poor results without proper tuning. Here 4 key parametersthat need to be changed in the menu Upgrades & Tuning:

  1. Suspension: Install Spring stiffness to maximum (100%) and Clearance by +5 cm. This will prevent the car from β€œsagging” when landing.
  2. Aerodynamics: Remove all spoilers and body kits! They increase downforce, which interferes with takeoff.
  3. Gearbox: Select Race Transmission and adjust the gear ratios so that the car accelerates to 200+ km/h in 3-4 seconds.
  4. Tires: Use Drift Tires (yes, they are better for jumping than racing ones!). They are softer and shock absorbent.

Pay special attention weight distribution. On the menu Weight Reduction select Race (maximum relief), but leave trunk empty β€” excess weight at the rear will lead to a nose-dive in the air.

β˜‘οΈ Check before you jump

Done: 0 / 4
⚠️ Warning: Never use Offroad Tires for jumping! They increase grip, but due to the high profile the car β€œjumps” chaotically, losing control.

The best springboards for training jumps

B Forza Horizon 4 more than 30 jumps, but only 5 of them allow you to reach speeds > 250 km/h and fly 150+ meters. Here is a map of the most effective points:

  • 🏰 Bamburgh Castle Jump - a classic of the genre. The long climb allows you to accelerate to 300 km/h. Record: 230 m at Bone Shaker.
  • 🌲 Giant’s Leap - the highest springboard (180 m), but requires an accurate hit. It is better to use heavy machines (Ford Raptor).
  • πŸ—οΈ Edinburgh Airport Jump β€” ideal for beginners: soft landing in the water. Maximum height: 160 m.
  • πŸš— Derwent Reservoir Jump - a long flight over water (up to 200 m), but it is difficult to guess the landing point.
  • πŸ”οΈ Glen Rannoch Jump β€” a mountain jump with a sharp rise. Suitable for light vehicles only (VW Beetle).

To practice, start with Edinburgh Airport β€” here you can experiment with the settings without fear of breaking the machine. When you have mastered landing in the water, switch to Bamburgh Castlewhere precision is required.

πŸ’‘

To see the flight path, turn on Cinematic Mode and watch the shadow of the car - it will show where you will land.

Common beginner mistakes (and how to avoid them)

Even with the best car and settings, it is possible to fail a jump due to basic errors. That's what most often ruins records:

  1. Insufficient speed on the uphill. To jump 200+ m you need minimum 220 km/h in front of the springboard. Use NOS (nitrous oxide) in the last 100 meters.
  2. Sudden braking in the air. Many instinctively press Torque (gas), but this throws off the balance. In flight don't touch the pedals!
  3. Incorrect take-off angle. If the car turns up its nose, reduce the stiffness of the front suspension. If it β€œbites”, on the contrary, increase it.
  4. Landing on wheels. The ideal option is to land on all 4 wheels at the same time. To do this, tilt the car slightly forward while in the air.

Another common problem is destruction of the car upon landing. This occurs due to a weak chassis or incorrect tires. If your car shatters when dropped from 100+ meters, install Race Chassis Reinforcement (chassis reinforcement) in the upgrades menu.

How to cheat the physics of jumping?

There is a bug in FH4: if you turn on the Rewind and immediately cancel it, the machine will receive an additional boost. This allows you to jump 10-15% higher. But the method only works on jumps with a flat surface (for example, Bamburgh Castle).

Extreme jumps: how to break records?

If you want to get into TOP-100 world ranking for jumping, the usual settings are not enough. Pros use combined techniques:

  • πŸ”₯ Double NOS: Install two nitrous oxide systems (Twin Turbo + NOS) and activate them sequentially on the rise.
  • ⚑ Hybrid tires: Front Drift Tires, rear Race Slicks. This gives grip during acceleration and softness during landing.
  • 🎯 Break-off point: On trampolines, sort of Giant’s Leap it's important to get there to the highest point - even a displacement of 1 meter reduces the height by 20-30%.

For Hot Wheels Bone Shaker there is a unique strategy: before jumping, turn on Manual Transmission (manual) and switch to 2nd gear. This gives additional torque on takeoff, increasing the height by 10-15 meters.

πŸ’‘

The longest jump in FH4 is 247 meters at Bone Shaker from the Bamburgh Castle jump. To repeat the record you need: a speed of 280+ km/h, suspension stiffness of 100%, and landing strictly on 4 wheels.

FAQ: Answers to frequently asked questions

Which car is better for jumping: Bone Shaker or Hoonigan RS200?

Bone Shaker flies higher (220+ m versus 210 m at RS200), but Hoonigan more stable in the air and accelerates faster. Better for beginners Bone Shaker, for experienced players - RS200.

Is it possible to jump on Class X cars?

Technically yes, but they are too heavy and slow. For example, Porsche 918 Spyder (class X) will jump a maximum of 120 m - this is worse than class B.

How to avoid the destruction of the car upon landing?

Install Race Chassis Reinforcement and use tires Drift Tires. Also land on flat surface (asphalt, sand) - grass and stones increase damage.

Where can I find jumps that are not on the map?

FH4 has hidden jumps, for example, on the roof Edinburgh Castle or in the tunnel under Derwent Reservoir. To activate them, you need to drive over them at speeds > 150 km/h.

Is it true that rain affects jump height?

Yes! During rain, traction deteriorates and the car may not reach the speed on the climb. But if you managed to accelerate, the wet asphalt reduces braking in the air, allowing you to fly further.